
Cards Racing Universe (Ace Race)
Everything a new player needs to understand Ace Race. What happens in a race, how gear shifting works, what car and pilot boosts do, and where the game can grow next:
- 4 racers : One player versus three opponents in each race (for now).
- 5 key checkpoints : Every successful shift pushes your car toward the finish. Beware of checkpoint suits - it move suitable car back.
- Cards + timing : The game mixes poker-style card logic with racing reactions.
- 2 basic mechanics for your comfort : Ace Race (Horse Race) controlled by dilt cards and manual Crash Gear Shift.
AND fair fan playing with no ads and FOMO
- 12 Racing ligues
- 80 Locations
- 40 basic cars
- 100 avatars
- 250 unique decals
🎉 It’s official now. We actually did it. 🎉
💰 Almost zero budget – only spent on infrastructure.
👥 4 hands, 2 founders. Combined age: 100 years. 😅
⏳ Crunch time: 3.5 months, ~1500 hours of work.
It was a wild, exciting ride.
We’re inviting you to check out the first public alpha.
You’ll definitely find rough edges, missing pieces, and things we can improve – and we’d love to hear your thoughts.
🔄 Next update in two weeks – along with a weekly “Survival Race” tournament.And then more: more card mechanics, more tournament variations, new settings.
| Published | 11 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Publisher | |
| Release date | 2 days ago |
| Author | CardsRace |
| Genre | Card Game, Platformer, Racing |
| Made with | Godot, GIMP, Inkscape, Adobe Photoshop, Krita |
| Tags | Arcade, blackjack, card, casino, Casual, crash, drag, Multiplayer |
| Average session | A few minutes |
| Inputs | Mouse, Touchscreen, Smartphone, Stylus |
| Multiplayer | Server-based networked multiplayer, Ad-hoc networked multiplayer |
| Links | Homepage |
| AI Disclosure | AI Assisted, Graphics, Sounds |
Also available on
Development log
- Two old men 100 years in total created a game10 hours ago






